Avatar Reality

Results: 246



#Item
51Reality / New media art / Virtual art / Justin Clemens / Virtual world / New media / Australia Council for the Arts / Avatar / MUVE / Virtual reality / Visual arts / Digital media

ISEA2010 RUHR Conference Proceedings Ricardo Peach (au) Inter-Arts Office at the Australia Council for the Arts

Add to Reading List

Source URL: www.isea2010ruhr.org

Language: English - Date: 2010-09-09 09:28:17
52Computing / Sonification / International Community for Auditory Display / Human communication / Technology / Auditory display / Audification / Virtual reality / Auditory / Multimodal interaction / Display technology / User interface techniques

BIBLIOGRAPHY ACODThe Australian Concise Oxford Dictionary. 2nd Ed. South Melbourne: Oxford University Press. Alten, S.RAudio in Media. 6th Edition. Belmont California: Wadsworth Thomson Learning. Anderson

Add to Reading List

Source URL: worrall.avatar.com.au

Language: English - Date: 2014-08-12 13:23:54
53Technology / Science / User interface techniques / Avatar / Video game culture / Virtual world / Simulation / Virtual community / Agent-based model / Virtual reality / Internet culture / Computing

Microsoft Word - vrst2004_with_pp.doc

Add to Reading List

Source URL: www.ai.soc.i.kyoto-u.ac.jp

Language: English - Date: 2014-08-06 22:26:54
54Complex systems theory / Scientific modeling / Simulation / Science / Ambient intelligence / Virtual reality / Avatar / Knowledge / Agent-based social simulation / Multi-agent systems / Computing / Agent-based model

39 Journal of Ambient Intelligence and Smart Environments–45 DOIAISIOS Press

Add to Reading List

Source URL: www.ai.soc.i.kyoto-u.ac.jp

Language: English - Date: 2014-08-06 22:28:08
55Avatar / Virtual world / Cross-cultural communication / Film / Virtual reality / Facial expression

146_2009_214_24_3-web

Add to Reading List

Source URL: www.ai.soc.i.kyoto-u.ac.jp

Language: English - Date: 2014-08-06 22:28:10
56Video game culture / Virtual reality / Facial expression / Communication / Film / Avatar / Internet culture

Tomoko Koda Department of Social Informatics Kyoto University, Japan Analysis of the Effects of Lifelike Characters on

Add to Reading List

Source URL: www.ai.soc.i.kyoto-u.ac.jp

Language: English - Date: 2014-08-06 22:33:24
57Virtual reality / Software / Visual effects / Kinect / Webcams / Computer animation / Institute for Creative Technologies / Avatar / 3D computer graphics / Computing / Human–computer interaction / Computer graphics

Rapid Avatar Capture and Simulation Using Commodity Depth Sensors Andrew Feng∗1 , Ari Shapiro†1 , Wang Ruizhe‡2 , Hao Li§2 , Mark Bolas¶1 , Gerard Medionik2 , and Evan Suma∗∗1 1 USC Institute for Creative Tec

Add to Reading List

Source URL: www.arishapiro.com

Language: English - Date: 2014-08-05 12:06:56
58Literature / Video game culture / Storytelling / New media / New media art / Alternate reality game / Interactive television / Virtual character / Avatar / Virtual reality / Digital media / Fiction

Microsoft Word - Dena.doc.rtf

Add to Reading List

Source URL: www.christydena.com

Language: English - Date: 2014-07-01 05:21:15
59Windows games / Computing / Virtual economy / Linux games / Virtual communities / Avatar / Virtual world / Massively multiplayer online game / PlayStation Home / Virtual reality / Digital media / Software

Time to Play? Activity Engagement in Multiplayer Online Role-Playing Games H. S. Mahmassani, R. B. Chen, Y. Huang, D. Williams, and N. Contractor broadband Internet in homes. Although online gaming in its early forms (e.

Add to Reading List

Source URL: nosh.northwestern.edu

Language: English - Date: 2015-02-13 12:50:15
60Science / Information / Scientific revolution / Interaction / Social psychology / Interactivity / Avatar / Usability / Interactive / Human–computer interaction / Human communication / Virtual reality

Looking Glass: A Field Study on Noticing Interactivity of a Shop Window

Add to Reading List

Source URL: sutherland.cs.au.dk

Language: English - Date: 2015-02-02 11:03:13
UPDATE